FAQ

Before you ask.

Something else? Write to accounts@getmidgard.ai

What is Midgard, exactly?

A shared AI studio for your team. You direct in plain language; specialist agents write the bible, generate the assets and assemble scenes inside your engine, and every result comes back to the right person on your team for approval. Think Claude Code or Codex, built for a whole game studio.

Does the whole team work in Midgard, or one person?

The whole team. Midgard is a shared workspace: one game bible, one library of approved assets, approvals by name and one history of who did what. Artists, designers and producers work on the same project as the agents.

How is this different from other AI tools for games?

Most AI tools make one kind of thing: an image, a model, a line of dialogue. Midgard coordinates the whole production around your game bible, so every asset and scene is made with the same context, checked against the same rules, and sent to the right person on your team for approval before anything downstream builds on it. And it's built for a team, not for a single prompt window.

Does it replace my artists or designers?

No. It takes production grind off the people you have, so their time goes to direction and craft. Your team directs the work and approves what lands. They work in the same space as the agents, with the final say on everything.

Which engines and tools does it work with?

Unity first. Unreal and Godot are next, and Midgard is built to work alongside the rest of your pipeline, from Blender to Steam.

Who owns what it makes?

You do. Every asset is designed to carry a provenance trail: what generated it, from what, and every human edit since. That trail backs your Steam AI disclosure, EU AI Act compliance and your copyright.

Is my project used to train models?

No. Your project, documents and assets are never used to train models.

When can my team start, and what does it cost?

Midgard is in active development. The first build goes to design-partner studios, planned for December 2026. Partners use it free during the program, with launch pricing locked in. Pricing for everyone else comes with general availability.

Build it with us.

A small group of studios is shaping the first build. Apply in a minute, and we'll set up a call.

Apply as a design partner